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Ger
Ger
Introduced in C4w
Unique Building for Mongolian Empire (Replaces Stable)
Cost[1]60 Hammer
RequiresHorseback Riding
Special Abilities
  • New Mounted Units Receive +4 Experience Points

Obsolete with Rocketry[2]

Obsolete with Advanced Flight[3]

Civilopedia

Background

"As nomadic tribesmen (and later as cavalry-based conquerors), the Mongolians' survival was dependent upon the quality of their horses and the skill of their riders. A warhorse must be extensively trained if it is to be successfully used in battle. In their natural state, most horses quite sensibly seek to run away from dangerous situations - say, when surrounded by screaming men armed with sharp objects. A cavalryman's horse, on the other hand, needs to be able to suppress this instinct and instead instantly carry out any order given it by its rider - no matter how suicidal. Such training takes time and skill - for both mount and rider. Mongolian stables - built in the ubiquitous Mongolian yurt (or "ger") tents - provide such training."

Strategy

"Gers, the Mongol replacements for Stables, provide your mounted units with even more experience than Stables."

Difference from Stable

It gives +4 Experience Points to Mounted Units built in its city, instead of +2.

Icon

In the city screen press the following icon to start Ger construction:

Game version Button
C4w and C4bts Ger

See also

List of City Buildings

Notes

  1. Cost depends on Game Speed. Quick: 40 Hammer, Epic: 90 Hammer, Marathon: 180 Hammer.
  2. This special ability affects only in C4w.
  3. This special ability affects only in C4bts.
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