Introduced in | |
Unique Building for Mongolian Empire (Replaces Stable) | |
Cost[1] | 60 |
Requires | Horseback Riding |
Special Abilities |
Obsolete with Rocketry[2] |
Civilopedia
Background
"As nomadic tribesmen (and later as cavalry-based conquerors), the Mongolians' survival was dependent upon the quality of their horses and the skill of their riders. A warhorse must be extensively trained if it is to be successfully used in battle. In their natural state, most horses quite sensibly seek to run away from dangerous situations - say, when surrounded by screaming men armed with sharp objects. A cavalryman's horse, on the other hand, needs to be able to suppress this instinct and instead instantly carry out any order given it by its rider - no matter how suicidal. Such training takes time and skill - for both mount and rider. Mongolian stables - built in the ubiquitous Mongolian yurt (or "ger") tents - provide such training."
Strategy
"Gers, the Mongol replacements for Stables, provide your mounted units with even more experience than Stables."
Difference from Stable
It gives +4 Experience Points to Mounted Units built in its city, instead of +2.
Icon
In the city screen press the following icon to start Ger construction:
Game version | Button |
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and |